I Possessed a Game Where I Die If I Don’t Clear the Tower - Chapter 2
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This chapter was translated by Lunox Novels. To support us and help keep this series going, visit our website: LunoxScans.com
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Chapter 2. I Became the Lord (1)
‘Why did I have to possess the Dark Tower of all places….’
Beyond mere dizziness, my stomach churned violently.
‘This is absolutely insane. I’m supposed to endure all the suffering and unfair treatment that awaits the protagonist?’
The protagonist of Dark Tower, the ‘Lord,’ was no ordinary character.
To guard the seal of The Tower, I had transferred my soul and memories into a homunculus body repeatedly over more than a thousand years, becoming a transcendent being who had extended my lifespan indefinitely.
So why does such an overpowered character start at level 1?
‘Because an accident happens right before the game begins.’
During the rebirth ceremony, a hidden mastermind assassinates the Previous Lord.
The one saving grace was that the ceremony didn’t completely fail—the rebirth did occur.
The misfortune was that the newly awakened Lord in the homunculus body had lost most of my memories and abilities.
An even greater misfortune was that the seal of The Tower, which I had protected for over a thousand years, had been broken.
Restoring that situation and somehow returning the city and The Tower to their original state is the main story of Dark Tower.
‘The problem is that I’ve become that newly awakened Lord….’
This alone would drive me mad, but Dark Tower is a game with a time limit.
The time given in the story is 10 years.
It seems generous at first glance, but unless I wanted to collect dark fantasy bad endings, I had to complete The Tower within 5 years. Only then could I see the normal ending.
Surely someone as hardcore as me could clear it with my eyes closed?
This game’s difficulty had a rather peculiar aspect—certain classes could clear it far too easily, while others required blood, sweat, and tears to beat, if they could beat it at all.
The Mind Sorcerer I had chosen fell into the latter category.
‘How am I supposed to see the ending with this trash tier class whose only talent is seducing characters?!’
So frustrated I wanted to tear my hair out, yet too cold and dizzy to even lift my hands.
My carelessly depleted health seemed to whisper, ‘You never valued me as a stat….’
And I didn’t even have time to despair.
“Who are you?”
A knight standing beneath the Altar—Rohengreen—looked up at me with an anxious expression.
His hand rested on his sword hilt as he alternated his gaze between the corpse impaled on the stone monument and me sitting in the homunculus coffin.
He couldn’t determine whether I was the new Lord or an assassin pretending to be a homunculus.
‘The difficulty is insane from the start, seriously.’
Can’t this just be resolved by clicking a dialogue option?
Let me give a safe first answer….
“Who am I? Have you forgotten the name of this body? I am Camilia.”
Huh?
Why did those words come out like that?
‘I only meant to answer that Camilia was correct, so where did “this body” come from?’
Rohengreen looked equally startled.
“My Lord? But that body is far too….”
The knight’s gaze lingered on my face.
My face? What about it?
‘I understand your confusion, but I’m bewildered too, you know?’
“How dare you gaze upon me with such insolence.”
Once again, words spilled from my lips that defied my intentions.
‘Why does my speech always betray me like this?!’
Bewildered, I could only blink helplessly when a holographic window materialized with a soft chime, as if to provide answers.
It was my status window.
By cruel coincidence, the trait panel I’d been tinkering with until the very end appeared first.
[Immutable Charm]
(Passive)
Your ‘charm’ shall never diminish, regardless of circumstance.
※’Immutable Charm’ applies to all actions.
‘What is this? A trait that prevents stat penalties?’
Beyond negating status-down effects, it granted several additional benefits.
The most prominent was the addition of dialogue options.
1. I’m not the culprit!
2. I swear upon my [Sorcerer] bloodline—the criminal is not I.
3. [Immutable Charm] Have you forgotten the name of this one?
That sort of thing.
Wait—dialogue options?
‘My current speech pattern… it’s identical to the Immutable Charm dialogue choices….’
Horror seized me.
Did “Immutable Charm applies to all actions” mean my very manner of speaking was locked in place?!
Absurd as it was, Rohengrin welcomed my arrogant demeanor.
“…Are you truly the Lord?”
His tone had grown considerably softer.
Being a knight, Rohengrin preferred his Lord to be dignified and formidable.
Each time I conducted myself with such authority, his affection surged—earning him the nickname ‘tyrant-loving hound,’ though that wasn’t… no, never mind.
I grasped at my wandering thoughts, desperate to escape reality, and answered.
‘Yes, I am the Lord.’
Yet what emerged from my mouth was this:
“Who else would dare claim dominion over this Territory?”
I thought it unnecessary to say such things, but fortunately, Rohengrin took it well.
He immediately dropped to one knee, bowing his head.
“Forgive my foolish failure to recognize my master, my Lord.”
As he spoke, he glanced sidelong at the corpse of the Previous Lord impaled upon the monument.
“If I may be so bold, has something gone amiss with your consciousness…?”
“Yes. Something has gone wrong.”
I exhaled sharply and continued.
“And it appears matters have deteriorated without as well.”
“Indeed, my Lord. Monsters are pouring forth from The Tower.”
Rohengrin added in a grave voice.
“I knew it was presumptuous to interrupt the ceremony, my lord, but I had no choice but to seek your counsel. If you wish to punish me, I shall accept it gladly.”
‘Punish? Without you, things are about to get very complicated.’
Once Rohengreen joined, the combat tutorial would begin.
She spoke while trying not to betray her tension.
“Receiving our guest takes priority, so let’s postpone any talk of punishment or reward.”
Right on cue, a low growl like that of a beast echoed from the darkness.
Rather than show alarm, Rohengreen immediately rose and drew his sword and shield, gripping both firmly in his hands.
Standing before him with his back to me, creatures wreathed in sulfurous smoke began to materialize—monsters known as ‘Hell Hounds.’
Behind their ranks stood a ‘Hell Sentinel’ bearing three pairs of horns.
Both types normally appeared only on the 30th floor of The Tower, which made Rohengreen mutter in a bewildered voice.
“What… how did seeds of evil enter the city?”
‘Something about them crossing over from beyond a dimension opened during the ceremony, I think?’
It wasn’t particularly important, so I could overlook it.
They were only 30th floor monsters in appearance due to the lore, but in reality they were so weak that even a level 1 character could defeat them—hardly a serious threat.
‘This is perfect for testing things out.’
First, I needed to give Rohengreen an order.
“Focus on protecting me.”
Rohengreen gripped his shield tightly, clearly tense.
I was nervous too.
‘Will I be able to use magic?’
Mind Sorcerer is a class with high skill dependency. Without magic, even breaking through the 10th floor of The Tower would be difficult.
What’s the point of conquering The Tower? If I can’t use my abilities, my companion characters might very well doubt me from behind, convinced I’m a fake lord.
‘Please work.’
Even if it’s clumsy, that’s fine. I just need to be able to wield the power I’ve been given.
I reached out toward the monsters, almost praying under my breath.
“Stop.”
As I commanded while intending to use ‘Dominate,’ an intangible force drained from my body.
A holographic window appeared immediately after.
The dice window I’d seen thousands upon thousands of times in the game.
[‘Camilia Lord’ uses Dominate against ‘Pack of Hounds’ and ‘Hell Sentinel.’]
Success Threshold: 20
[Beginning judgment!]
Along with the message, the 12-sided die within the hologram began to roll.
The success threshold is 20, but rolling a 12-sided die means automatic failure, doesn’t it?
No need to worry.
I didn’t include traits and perks for nothing.
[Mind Sorcerer] perk adds 1 additional 12-sided die.
[Mind Sorcerer] perk ignores the target’s mental magic resistance roll.
[Mind Sorcerer] grants +6
[Nephilim] grants +2
[Immutable Charm] increased by +2
[Mirror of Clarity] was….
Ding! Ding! Ding!
The sound of additional points accumulating was delightfully crisp.
Thus, the perfect design crafted by a veteran player achieved perfect harmony.
Result: 22/20
[Critical Success!]
[Remarkable Achievement!]
The score exceeded even the maximum, triggering a critical success.
In that same instant, the monsters that had been creeping closer froze in place as if nailed to the ground.
‘It works?’
The fact that merely imagining it causes the system to activate automatically—it’s far more intuitive than I expected.
‘Then can I use combos too?’
When spells or skills of the same type are used consecutively, damage increases or effects amplify, so Dark Tower players strategically employed “combos” by stacking skills multiple times.
The Sorcerer had fewer spells but could cast the same incantation up to three times consecutively without consuming action points.
It was one of the rare classes capable of executing a “one-turn combo” that could obliterate enemies in a single turn.
‘Since I’ve already used Brainwash once, mental resistance should be in the negatives now….’
If so, then even the “that combo”—possible only for Mind Sorcerers capable of large-scale brainwashing from the early stages—would be within reach.
Then I should use it.
Without hesitation, she activated [Domination] and issued her command.
“Die.”
Rumble.
The sound of dice rolling echoed.
[Judgment commencing!]
Followed by a cheerful ‘ding!’ sound.
[Critical Success!]
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This chapter was translated by Lunox Novels. To support us and help keep this series going, visit our website: LunoxScans.com
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