The Fate-Seeing Genius Streamer - Chapter 82
—————
This chapter was translated by Lunox Novels. To support us and help keep this series going, visit our website: LunoxScans.com
—————
81. [Infinite War] What Kind of Monster Is This, Anyway? (1)
My Foresight ability had grown sharper through repeated practice in the virtual reality game, awakening new capabilities as proficiency accumulated.
For instance, I could now perceive an opponent’s vital energy, glimpse further into the future, and occasionally even read intentions.
And so, I understood.
‘The difference in skill—or rather, should I say it’s so overwhelmingly dominant that “skill difference” doesn’t even begin to cover it?’
Kiiiiing———.
Among all the future scenarios my Foresight ability revealed, not a single one showed any possibility of me winning.
──────….
Countless permutations woven from crimson and azure intentions tangled and intertwined, wrapping around Heuk-wol like a spider’s web, shimmering with complex patterns.
As if alive unto itself, the scene filled all surrounding space, existing in circulation and harmony, radiating presence.
With each passing moment, the possibilities that materialized on my retinas through Foresight were projected through shadows of potential, only to shatter and scatter as ash.
Fwoooosh, shhh———….
Dozens of times—no, now nearly hundreds of possibilities I’d attempted to ‘read through’—yet every single one ended identically.
Either I couldn’t land a single blow and got countered, or at best, even pushing to my absolute limit only mitigated damage enough to avoid immediate defeat.
Beyond that, there was nothing I could do, and with each clash of our strikes, a resonance filled with death echoed forth.
‘It’s not just that there are no blind spots within his attack range. He’s adapting differently with every single moment.’
For Lacrantz Style, he devises counters optimized for Lacrantz Style; for Chimwol School, he devises counters optimized for Chimwol School—instantly creating defeat strategies tailored to each martial art and driving his counters home.
No matter how, how much, or with what I respond, Heuk-wol immediately shifts his strategy with razor-thin precision and succeeds in launching a counterattack before long.
Only a future where victory seemed virtually unprecedented unfolded before me.
‘…It’s my limitation. At this point, the techniques I can employ have reached their maximum.’
Foresight is ultimately a power to discover and select from possibilities.
Since there must always be a possibility that can occur, the causality necessarily depends on both my skill level and my predictive ability.
Movements I cannot even properly visualize in my own mind, or impossible miracles that could never come to pass—these don’t connect to the future.
It was happening because I, as a variable who could observe and intervene in the future through Foresight alone, was overwhelmingly inferior in skill to my opponent.
The differences that transcended Gaming Martial Arts’ virtual weapon operation techniques and psychological warfare pointed to a fundamental lack of skill itself.
The problem was… there was still no way to bridge that skill gap.
Moreover———
[2P: Joo Seo-jin (Blood Sorcerer)]
I had to compete using a playable character I’d encountered for the first time.
Within [Infinite War], classified alongside the ‘Nameless Monk’ as a non-meta playable character: ‘Blood Sorcerer’.
The Nameless Monk, aside from ‘Temporal Shadow’ as its primary martial skill, supposedly has no other means of attack or defense, though Blood Sorcerer’s situation was slightly better.
= The Nameless Monk forces an excessively extreme playstyle, but Blood Sorcerer is the opposite—so frankly, it’s not the worst.
Hikaru, her face twisted with frustration, spoke from a distance away.
= Blood Sorcerer has a secondary martial skill in addition to its primary one, and both are nicely divided into offensive and defensive applications.
She was explaining it plainly for me to hear—me, who hadn’t even had time to properly practice using a legitimate playable character.
= Blood Sorcerer’s primary martial skill is Blood Gauntlet—basically, just think of it as wearing knuckle dusters or gauntlets. For both arms specifically, you don’t take damage directly, separate from the physics engine.
[Infinite War]’s playable characters typically possess two martial skills, making this an unremarkable composition that didn’t constitute an exception.
= For someone trained primarily in striking techniques, it could be a decent option, but the problem is that the secondary martial skill, Blood Burst, has conditional activation.
However, if it were merely configured without problems and functioned smoothly, it wouldn’t be classified as non-meta like the Nameless Monk.
= The secondary martial skill, Blood Burst, doubles the damage dealt to an opponent’s health bar—nothing more, nothing less, no additional effects—but it can only be used during consecutive hit judgments, which is the conditional activation requirement… and that’s why it’s riddled with flaws.
On the surface, it appeared to form a unified offense-defense system, but considering the actual mechanics, the composition was undeniably bizarre to an absurd degree.
= With Blood Sorcerer’s armor, I gained a weapon judgment of sorts through fist armor, but the engagement distance didn’t increase because of it. Even if I’d learned striking techniques, the distance gap was an insurmountable problem—naturally, the disadvantages far outweighed the advantages.
-?;
-Oh..
-Why the sudden flex with analysis skills?;
-It makes so much sense, Hikaru~
“The Grand Master is really a Grand Master – there’s no one-hit wonder instructor like him lol”
I thought it was some random explanation-obsessed possession, but surprisingly it’s really helpful.
Unlike the incoherent performance from before, explaining the playable character itself proved remarkably useful.
I’d grasped the operational feel of the playable character by utilizing foresight to some degree, but hearing the explanation made certain aspects far clearer to understand.
= Even a master of striking techniques who could glimpse the Blood Sorcerer’s advantages would find that both legs couldn’t be freely used in offense-defense—the value was essentially nonexistent.
“….”
Lol seriously
Wow, I’ve never seen a Blood Sorcerer before so I didn’t know, but damn it’s just absolute garbage lol
-?; Wait, hold on… so you recommended using this trash against Looma?? Are you insane?
I wasn’t really thinking about it, but hearing it put that way really snaps me back to reality, for real.
Far from an advantage, we’d reached a level where a hell of demerits unfolded.
Striking techniques weren’t designed to use only hands or feet—they were typically conceived with the premise of using both, asking “what should we prioritize more?”
In practical combat, especially Gaming Martial Arts that emphasized lethal capability above all else, designing around omitting one of the two would be nothing short of nonsense.
‘The handicap of not using one hand applies to him as well, but even accounting for that… I’m the disadvantaged one.’
Using the Nameless Monk playable character I’d been using all along didn’t feel any different.
From the start, Heuk-wol wasn’t an opponent I could defeat through surprise attacks or brief confusion followed by a decisive strike.
The various scenarios I’d glimpsed shallowly through foresight all concentrated on eliminating the distance gap and committing to a single decisive blow.
If I didn’t accept this, nothing would change going forward.
‘At this point, my skill level doesn’t even allow for an exchange of blows… that must be it, probably.’
Time passing would put me at a disadvantage, but there was nothing I could do about it.
Dragging the battle out long-term wasn’t the direction I wanted, but with such an overwhelming gap, the answer was clear.
A gamble.
Not a short-term fight, but a prolonged engagement where I’d have to force Heuk-wol into an exchange of blows and find a way to counter him.
In that case, movements centered on Lacrantz Style would be closer to poison.
Though it claimed to be an out-boxer style, Lacrantz Style actually pursued diving in like a slugger and overwhelming opponents with unexpected heavy strikes—it wasn’t designed for prolonged combat.
‘Since the distance gap means unconventional attacks will likely put me on the defensive anyway. In a situation where even one mistake isn’t allowed, losing the tempo means losing the fight.’
I’d favored Lacrantz Style with the Nameless Monk playable character because it could establish mobility centered on variable speed, but that wasn’t the case now.
Focusing on unconventional tactics wasn’t bad in itself, but to obtain what I truly needed, there was exactly one Gaming Martial Arts that was most suitable.
Lacrantz Style, broadly speaking, was a fighting style composed primarily of striking techniques closest to hand-to-hand combat, but there was one Gaming Martial Arts that wasn’t.
Ssssshhh───.
A combat system applied to old-era Russian special forces—one that released tension from muscles and joints while heightening flexibility to an extreme, maintaining tempo without a single moment’s hesitation.
And.
Originating from a legendary figure who held overwhelming status within the [Infinite War], a technical system close to combat technique whose name became widely known began slowly revealing itself.
-!?
-??????????????????????????;
-Lmao;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
-Insane; I thought he was just standing there doing nothing, but wait—was he deliberately dragging out time for this?????
As the chat exploded in flames, Crack, who had been standing silently, furrowed his brow for the first time and wore a peculiar smile.
“Heh. …I didn’t expect this, but you’re quite bold. In many ways.”
And no wonder—the origins of Gaming Martial Arts that could be inferred from Joo Seo-jin’s movements were what they were.
In other words───.
The Chimwol School.
The combat technique that had achieved the most victories in the history of the [Infinite War] up to this very moment was beginning to unfold from Joo Seo-jin.
—————
This chapter was translated by Lunox Novels. To support us and help keep this series going, visit our website: LunoxScans.com
—————