Being a Hunter Is Too Easy for a Former Necromancer - Chapter 15
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This chapter was translated by Lunox Novels. To support us and help keep this series going, visit our website: LunoxScans.com
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The Reincarnated Necromancer Finds Hunting Too Easy — Episode 15
Park Il-sang decided to begin by running Dungeons.
After all, if he pulled off one big haul and lived frugally, he’d earn enough to live comfortably for at least a year without needing to chase more money.
True, once you start buying Hunter equipment, the spending never stops — but if you simply don’t buy such things, money tends to pile up rather nicely.
Still, there was no real reason to leave the Grade 5 Residential Area for the Grade 3 Residential Area. The Grade 5 zone was called a danger area, true enough, but Park Il-sang had survived here his whole life.
And now he possessed the power to keep himself even safer than before.
So then.
Dungeons.
He had to go into Dungeons.
Collect materials.
Fresh corpses, in other words.
And there was benefit in it besides.
For one thing, running Dungeons made you stronger.
Climbing in Rank and acquiring new Skills were nearly impossible except through Dungeons. Unless you performed special offerings to some Constellation, Dungeons were the only answer.
By that logic, everyone ought to be desperate to enter Dungeons.
But most people preferred to hunt moderately in Dungeons and focus their efforts on Fields instead.
Because Dungeons were dangerous.
More dangerous than Fields. That’s what a Dungeon was.
F-Rank Dungeons were hardly perilous, but once you reached E-Rank, even teams of E-Grade Hunters frequently entered and came out as corpses.
But.
F-Rank was safe.
Of course, that measure of “safe” only applied to someone like Park Il-sang.
“Roooaarrr!”
A colossal Skeleton Beast charged forward!
“Croooak—squeeeeak!”
One swipe of its front claws and the creature shattered into pieces!
Nothing but blinding speed in motion.
And so Park Il-sang swept through the Frog’s Nest once more.
This time even faster than before!
He scoured every corner, killed every frog in sight, and collected a total of 281 corpses.
No money in it, but as raw materials? Pure gold.
“Croooooak! Squeeeeeak!”
The nest guardian boss — one-shot kill!
And then.
-You have cleared the Frog’s Nest!
-Moving to the Settlement Room.
The system message he’d seen before appeared, and he was transported to the Settlement Room.
[Dungeon cleared.]
[Measuring Dungeon clear grade.]
[A+ clear.]
[Measuring your Dungeon clear contribution.]
[Your Dungeon clear contribution rate: 100%.]
[You may acquire 1 Skill.]
[You may acquire 1 Item.]
[Achievement unlocked.]
[Renown acquired.]
“Hmm?”
Skills and items weren’t new — he’d gotten those before. But an achievement? That was different.
Achievements were the system’s way of recognizing exceptional performance in a Dungeon, rewarding what was called “Renown.”
Renown granted permanent stat increases, and every Hunter craved it desperately.
[Fastest F-Rank]
Grade: Common
Type: Renown
Description: Renown granted to the F-Grade Hunter who clears an F-Rank Dungeon in the fastest time.
Effect: Growth Acceleration
“Oh… that’s rather nice.”
Growth Acceleration.
Literally faster growth — a Renown that granted increased experience toward Rank advancement when running Dungeons.
Worthwhile.
While others could run through a Dungeon ten times, with this Renown I could grow after nine runs instead.
Small gains, sure—that’s how Renown works—but it’s free, so why complain?
“The skill is… Soul Crafting. Once I learned that….”
Soul Crafting does exactly what its name suggests: it processes souls.
For example.
When you turn Frogman corpses into Undead, those creatures retain the instincts they had in life.
A frog’s soul makes a frog—there’s no getting around it.
Of course, these souls aren’t intact; they’re shattered and fragmented when death comes. Still, imagine taking those fragments and reshaping them into a human-form Undead.
The soul is still a frog’s, so the movements become strange.
But with Soul Crafting, you can fix that.
You take a frog’s soul and make it behave like a human’s, basically.
That’s not all.
You can even instill experience into it.
Train it to move and fight in ways suited to combat.
In short, it’s a skill with plenty of uses.
As for items, there wasn’t much to speak of.
A few Necromancer-exclusive pieces dropped, but nothing compared to what Park Il-sang crafted himself.
Just a single ring that boosted Undead Dominion by +2.
An A+ clear and this is what I get?
Maybe that’s how F-Rank Dungeons work.
Once he’d checked everything over,
Park Il-sang cried out with vigor.
“Excellent! Then let’s keep going!”
Faster than anyone else,
he pushed forward!
* * *
He cleared the Dungeon five more times.
“Man, nobody else could’ve done this.”
Each clear took about an hour.
Honestly, gathering up corpses was harder than beating the monsters themselves.
A regular Hunter could never manage this pace.
Most Hunters recover Mana so slowly that after a single Dungeon run, it takes days before they’re fully recharged.
And after grinding like that, he completed a major milestone—earning another Renown achievement.
“What even is [Industrious and Diligent]?”
The effect was quite powerful.
Infinite stamina.
In other words, he never grew tired.
Park Il-sang thought this might be broken.
He’d already been spinning through five straight hours of Dungeon runs, and his body was starting to sag from exhaustion—but the moment he gained this Renown, he felt completely revived.
I can do anything! That’s what it felt like.
That exact sensation.
After all that grinding,
Park Il-sang sat down to rest and reviewed his progress.
“Wow. This is a stellar haul, an absolute stellar haul.”
With each run, he’d collected at least 200 to 300 corpses, and he’d crafted items from all of them.
He’d increased his stock of Corpse Boxes up to ten, and crammed each one full of exactly 100 corpses—squeezed them in tight.
That meant he was now carrying a thousand corpses.
At this rate, he’d practically never run low on Necro Mana.
But there was more.
He’d crafted a mountain of items too.
First and foremost, his mount and greatest asset: the Skeleton Beast.
He’d equipped it with a Helmet and Armor, and hung an Amulet around its neck. By the system’s judgment, that was the limit for equipment slots.
All three pieces were items that boosted Undead Dominion, of course.
There was no change to its name or designation.
But.
His Undead Dominion increased substantially. Each piece alone—the Amulet and Armor—gave roughly +10, but once all three were equipped together, a set bonus triggered.
And so,
while mounted on the Skeleton Beast, Park Il-sang’s Undead Dominion had climbed to an astounding 98.
A ridiculous number!
The Skeleton Beast itself consumed 1 Dominion per second,
He now commanded ninety-seven corpses.
But that wasn’t all.
Using Soul Capture, he’d snared hundreds of souls and stashed them in a Corpse Bag.
Beyond that.
He’d acquired five more skills.
Necro Mana Bullet Rapid Fire, Undead Aura, Soul Supplementation, Extremely Limited Resurrection, Summon the Dead.
All Tier 1 Necromancy.
Yet each of them proved remarkably useful.
Necro Mana Bullet Rapid Fire was straightforward—with sufficient Necro Mana, it fired projectiles like a machine gun. In his previous life, he’d relied on it constantly as one of his favored basic attack spells.
Undead Aura literally radiated Necro Mana outward, bolstering nearby Undead, while Extremely Limited Resurrection could restore the dead to life.
Despite its name, the skill only worked under severely restrictive conditions.
Death couldn’t have occurred more than an hour prior, the brain and heart had to be intact, and the body required restoration before resurrection was possible.
For instance, if someone had lost limbs to hemorrhage and bled out.
He’d need to use Corpse Processing to reattach the severed limbs, replenish the blood, and only then could he apply Extremely Limited Resurrection to bring them back.
Even so.
It was remarkably practical.
To resurrect the dead at mere Tier 1—that was no small feat.
In truth, it leaned more toward emergency resuscitation than true resurrection from Necromancy.
It was like the continuation of CPR after cardiac arrest—revival through external means rather than genuine restoration of life.
Summon the Dead, when cast on a corpse, caused the dead to stir and answer three questions.
It was typically used to extract information about why the deceased had died.
The real gem, though, was Soul Supplementation.
Souls obtained through Soul Capture were incomplete fragments, and fusing them with other souls didn’t make them whole.
They remained fractured and grotesquely warped—but Soul Supplementation could ease that distortion.
It rendered shattered minds something approaching coherence, so to speak.
Combined with Soul Crafting, its effectiveness multiplied further.
At Tier 1, there wasn’t much practical application for it yet.
But mastering it now would enable far more versatility when he reached higher Tiers later.
For example.
It was foundational magic necessary to become an Arch Lich.
Or.
To command fallen comrades as Undead slaves.
In any case, he’d secured those additional skills.
The items that dropped were merely commonplace loot.
Still, he was more than satisfied with this haul.
Now it was time to move to the next stage!
“I never thought I’d be able to do this again after being reborn…. Before, Necromancy was utterly useless, so I just survived without it…. Well, shall I give it a try?”
Park Il-sang activated a skill before the Skeleton Beast.
Souls stored in the Corpse Box came flooding out. The Corpse Box could hold not only corpses but souls as well, and for souls it had a capacity of up to one thousand.
Because they lacked physical form.
But exceeding a thousand caused problems.
The souls would entangle with one another, becoming uncontrollable Undead monsters.
He hadn’t pushed it anywhere near that limit, so there was no issue.
He kept merely around six hundred souls.
And.
He released about two hundred of them.
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This chapter was translated by Lunox Novels. To support us and help keep this series going, visit our website: LunoxScans.com
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